Model utilities.
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#include <tdme/engine/subsystems/rendering/ModelUtilitiesInternal.h>
Model utilities.
- Author
- Andreas Drewke
- Version
- $Id$
Definition at line 29 of file ModelUtilitiesInternal.h.
◆ computeModelStatistics() [1/2]
◆ computeModelStatistics() [2/2]
Compute model statistics.
- Parameters
-
object3DModelInternal | object 3d model internal |
modelStatistics | model statistics |
Definition at line 180 of file ModelUtilitiesInternal.cpp.
◆ createBoundingBox() [1/2]
Creates a bounding box from given model.
- Parameters
-
model | model |
overriddenNodeTransformationsMatrices | overridden node transformations matrices |
- Returns
- axis aligned bounding box
Definition at line 45 of file ModelUtilitiesInternal.cpp.
◆ createBoundingBox() [2/2]
Creates a bounding box from given object3d model.
- Parameters
-
object3DModelInternal | model |
- Returns
- axis aligned bounding box
Definition at line 54 of file ModelUtilitiesInternal.cpp.
◆ createBoundingBoxNoMesh()
Creates a bounding box from given object3d model without mesh.
- Parameters
-
object3DModelInternal | model |
- Returns
- boundingBox axis aligned bounding box
Definition at line 105 of file ModelUtilitiesInternal.cpp.
◆ equals() [1/2]
Compute if model 1 equals model 2.
- Parameters
-
model1 | model 1 |
model2 | model 2 |
- Returns
- model1 equals model2
Definition at line 224 of file ModelUtilitiesInternal.cpp.
◆ equals() [2/2]
Compute if model 1 equals model 2.
- Parameters
-
object3DModel1Internal | model 1 |
object3DModel2Internal | model 2 |
- Returns
- model1 equals model2
Definition at line 231 of file ModelUtilitiesInternal.cpp.
◆ invertNormals() [1/2]
void invertNormals |
( |
const map< string, Node * > & |
nodes | ) |
|
|
staticprivate |
◆ invertNormals() [2/2]
void invertNormals |
( |
Model * |
model | ) |
|
|
static |
The documentation for this class was generated from the following files: