- e -
- Engine : Engine::EngineThread, Entity, EnvironmentMapping, LinesObject3D, Object3D, Timing
- EntityHierarchy : Engine, Entity
- EntityRenderer : BatchRendererPoints, Object3DInternal, Object3DNode, Object3DNodeMesh, Object3DNodeRenderer, ObjectBuffer, TransparentRenderFacesGroup, TransparentRenderFacesPool
- EntityRenderer_TransparentRenderFacesGroupPool : TransparentRenderFacesGroup
- EnvironmentMapping : Engine