TDME2 1.9.121
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Buffers used to transfer data between main memory to graphics board memory. More...
#include <tdme/engine/subsystems/rendering/ObjectBuffer.h>
Static Public Member Functions | |
static ByteBuffer * | getByteBuffer (int contextIdx, int32_t bytes) |
Get byte buffer for given context. More... | |
Static Private Member Functions | |
static void | initialize () |
Initialize object buffer per thread. More... | |
static void | dispose () |
Disposes object buffer per thread. More... | |
Static Private Attributes | |
static STATIC_DLL_IMPEXT vector< ByteBuffer * > | byteBuffers |
Buffers used to transfer data between main memory to graphics board memory.
Definition at line 22 of file ObjectBuffer.h.
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staticprivate |
Disposes object buffer per thread.
Definition at line 27 of file ObjectBuffer.cpp.
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static |
Get byte buffer for given context.
bytes | bytes |
Definition at line 34 of file ObjectBuffer.cpp.
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staticprivate |
Initialize object buffer per thread.
Definition at line 22 of file ObjectBuffer.cpp.
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friend |
Definition at line 26 of file ObjectBuffer.h.
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friend |
Definition at line 25 of file ObjectBuffer.h.
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friend |
Definition at line 24 of file ObjectBuffer.h.
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friend |
Definition at line 27 of file ObjectBuffer.h.
Definition at line 28 of file ObjectBuffer.h.
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friend |
Definition at line 30 of file ObjectBuffer.h.
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friend |
Definition at line 31 of file ObjectBuffer.h.
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friend |
Definition at line 32 of file ObjectBuffer.h.
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staticprivate |
Definition at line 35 of file ObjectBuffer.h.