- v -
- valid : VKRenderer::image_layout_change, VKRenderer::shader_type
- value : BaseProperty, GUICheckboxController, GUIContextMenuController, GUIContextMenuItemController, GUIDropDownController, GUIDropDownOptionController, GUIKnobController, GUIMenuHeaderController, GUIMenuHeaderItemController, GUIMenuItemController, GUIProgressBarController, GUIRadioButtonController, GUIScrollAreaController, GUISelectBoxController, GUISelectBoxOptionController, GUISelectorHController, GUISelectorHOptionController, GUISliderHController, GUISliderVController, GUITabContentController, GUITabController, GUITabsController, GUITabsHeaderController, GUIElementController, GUIElementIgnoreEventsController, GUIElementNode, GUIHorizontalScrollbarInternalController, GUIInputInternalController, GUIVerticalScrollbarInternalController, ColorPickerImageController, TabView::OutlinerState, TiXmlAttribute, TiXmlNode
- VALUE_DELIMITER : GUISelectBoxController
- valueFloat : GUIKnobController, GUIProgressBarController, GUISliderHController, GUISliderVController
- variables : MiniScript::ScriptState
- vboBaseIds : Object3DNodeRenderer
- vboIds : LinesObject3DInternal, VBOManager_VBOManaged, BatchRendererPoints, BatchRendererTriangles, SkinningShader::ModelSkinningCache, GUIRenderer
- vboInstancedRenderingIds : EntityRenderer::Object3DRenderContext
- vboLods : Object3DNodeRenderer
- vboManagedBase : Object3DNodeRenderer
- vboManagedLods : Object3DNodeRenderer
- vboManagedNormalMapping : Object3DNodeRenderer
- vboManagedOrigins : Object3DNodeRenderer
- vboManager : Engine
- vboNormalMappingIds : Object3DNodeRenderer
- vboOrigins : Object3DNodeRenderer
- vbos : VBOManager
- vbosUsage : GL2Renderer, GL3Renderer, GLES2Renderer
- vboTextureCoordinates : FrameBufferRenderShader, Texture2DRenderShader
- vboVertices : FrameBufferRenderShader, Texture2DRenderShader
- vector3Value : MiniScript::ScriptVariable
- vectorIdx : VectorIteratorMultiple< T >
- vectorList : VectorIteratorMultiple< T >
- velocity : PrototypeParticleSystem_BoundingBoxParticleEmitter, PrototypeParticleSystem_CircleParticleEmitter, PrototypeParticleSystem_CircleParticleEmitterPlaneVelocity, PrototypeParticleSystem_PointParticleEmitter, PrototypeParticleSystem_SphereParticleEmitter, BoundingBoxParticleEmitter, CircleParticleEmitter, CircleParticleEmitterPlaneVelocity, Particle, PointParticleEmitter, SphereParticleEmitter
- velocityRnd : PrototypeParticleSystem_BoundingBoxParticleEmitter, PrototypeParticleSystem_CircleParticleEmitter, PrototypeParticleSystem_CircleParticleEmitterPlaneVelocity, PrototypeParticleSystem_PointParticleEmitter, PrototypeParticleSystem_SphereParticleEmitter, BoundingBoxParticleEmitter, CircleParticleEmitter, CircleParticleEmitterPlaneVelocity, PointParticleEmitter, SphereParticleEmitter
- VERBOSE : VKGL3CoreShaderProgram, VKRenderer, MiniScript, PathFinding
- version : TiXmlDeclaration
- VERTEX_COUNT : BatchRendererTriangles
- vertexIndices : Face
- vertexShaderId : EZRShaderBaseImplementation, DeferredLightingRenderShader, FrameBufferRenderShader, LightingShaderBaseImplementation, LightingShaderPBRBaseImplementation, PostProcessingShaderBaseImplementation, ShadowMapCreationShaderBaseImplementation, ShadowMapRenderShaderBaseImplementation, Texture2DRenderShader, GUIShader
- VERTICAL : GUILayoutNode_Alignment
- vertical : GUINode_Alignments
- verticalScale : GUITextureBaseNode::RequestedDimensionConstraints
- vertices : WFObjWriter, Node, BoundingBox, ConvexMesh, TerrainMesh, Triangle, BatchRendererTriangles, Object3DBase_TransformedFacesIterator, Object3DNodeMesh
- verticesByteBuffer : ConvexMesh
- verticesJointsWeights : Skinning
- verticesUpdated : Node
- vf : VorbisDecoder
- vieportSubNodesCache : GUIParentNode
- view : VKRenderer::context_type::bound_texture, VKRenderer::texture_type, VKRenderer::window_frambuffer_buffer_type, EditorScreenController, EmptyEditorTabController, EnvMapEditorTabController, FontTabController, ModelEditorTabController, ParticleSystemEditorTabController, SceneEditorTabController, SoundTabController, BasePropertiesSubController, PrototypeDisplaySubController, PrototypePhysicsSubController, PrototypeSoundsSubController, TerrainEditorTabController, TextEditorTabController, TextureTabController, TriggerEditorTabController, UIEditorTabController, TDMEEditor
- viewInitialized : TDMEEditor
- viewNew : TDMEEditor
- viewport : VKRenderer
- viewPortHeight : Renderer
- viewportMatrix : Renderer
- viewPortWidth : Renderer
- visible : GUIScreenNode
- visibleDecomposedEntities : Engine, EnvironmentMappingRenderer
- visibleEntities : OctTreePartition
- visibleEntitiesSet : OctTreePartition
- visibleObjects : ShadowMap
- visibleObjectsReceivingShadows : ShadowMapping
- vkImageMemoryBarrier : VKRenderer::image_layout_change
- vkLayout : VKRenderer::image_layout_change, VKRenderer::texture_type
- vmaAllocator : VKRenderer
- vmaSpinlock : VKRenderer
- vSync : VKRenderer