TDME2 1.9.121
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GUI context menu controller. More...
#include <tdme/gui/elements/GUIContextMenuController.h>
Public Member Functions | |
void | initialize () override |
Initialize controller after element has been created. More... | |
void | dispose () override |
Dispose controller. More... | |
void | postLayout () override |
Post layout event. More... | |
void | handleMouseEvent (GUINode *node, GUIMouseEvent *event) override |
Handle mouse event. More... | |
void | handleKeyboardEvent (GUIKeyboardEvent *event) override |
Handle keyboard event. More... | |
void | tick () override |
Tick method will be executed once per frame. More... | |
void | onFocusGained () override |
On focus gained. More... | |
void | onFocusLost () override |
On focus lost. More... | |
bool | hasValue () override |
const MutableString & | getValue () override |
void | setValue (const MutableString &value) override |
Set value. More... | |
void | onSubTreeChange () override |
On sub tree change. More... | |
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bool | isDisabled () override |
void | setDisabled (bool disabled) override |
Set disabled. More... | |
void | initialize () override |
Initialize controller after element has been created. More... | |
void | dispose () override |
Dispose controller. More... | |
void | postLayout () override |
Post layout event. More... | |
void | handleMouseEvent (GUINode *node, GUIMouseEvent *event) override |
Handle mouse event. More... | |
void | handleKeyboardEvent (GUIKeyboardEvent *event) override |
Handle keyboard event. More... | |
void | tick () override |
Tick method will be executed once per frame. More... | |
void | onFocusGained () override |
On focus gained. More... | |
void | onFocusLost () override |
On focus lost. More... | |
bool | hasValue () override |
const MutableString & | getValue () override |
void | setValue (const MutableString &value) override |
Set value. More... | |
void | onSubTreeChange () override |
On sub tree change. More... | |
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virtual | ~GUINodeController () |
Destructor. More... | |
virtual GUINode * | getNode () |
virtual void | initialize ()=0 |
Initialize controller after element has been created. More... | |
virtual void | dispose ()=0 |
Dispose controller. More... | |
virtual void | postLayout ()=0 |
Post layout event. More... | |
virtual void | handleMouseEvent (GUINode *node, GUIMouseEvent *event)=0 |
Handle mouse event. More... | |
virtual void | handleKeyboardEvent (GUIKeyboardEvent *event)=0 |
Handle keyboard event. More... | |
virtual void | tick ()=0 |
Tick method will be executed once per frame. More... | |
virtual void | onFocusGained ()=0 |
On focus gained. More... | |
virtual void | onFocusLost ()=0 |
On focus lost. More... | |
virtual bool | hasValue ()=0 |
virtual const MutableString & | getValue ()=0 |
virtual void | setValue (const MutableString &value)=0 |
Set value. More... | |
virtual bool | isDisabled ()=0 |
virtual void | setDisabled (bool disabled)=0 |
Set disabled. More... | |
virtual void | onSubTreeChange ()=0 |
On sub tree change. More... | |
Private Member Functions | |
GUIContextMenuController (GUINode *node) | |
Private constructor. More... | |
bool | isOpen () |
void | determineMenuItemControllers () |
Determine menu item controllers. More... | |
void | unselectSelection () |
Unselect selection. More... | |
void | selectFirst () |
Select first menu item. More... | |
void | selectNext () |
Select next menu item. More... | |
void | selectPrevious () |
Select previous menu item. More... | |
void | handleCurrentMenuItemKeyboardEvent (GUIKeyboardEvent *event) |
Handle current menu item keyboard event. More... | |
Private Attributes | |
vector< GUIContextMenuItemController * > | menuItemControllers |
MutableString | value |
int | selectedMenuItemControllerIdx { -1 } |
Static Private Attributes | |
static STATIC_DLL_IMPEXT string | CONDITION_OPENED |
static STATIC_DLL_IMPEXT string | CONDITION_CLOSED |
static STATIC_DLL_IMPEXT string | CONDITION_SELECTED |
static STATIC_DLL_IMPEXT string | CONDITION_UNSELECTED |
Friends | |
class | GUIContextMenu |
class | GUIContextMenuItemController |
Additional Inherited Members | |
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GUIElementController (GUINode *node) | |
Constructor. More... | |
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GUINodeController (GUINode *node) | |
Private constructor. More... | |
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GUINode * | node { nullptr } |
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static STATIC_DLL_IMPEXT string | CONDITION_DISABLED = "disabled" |
static STATIC_DLL_IMPEXT string | CONDITION_ENABLED = "enabled" |
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private |
Private constructor.
node | node |
Definition at line 32 of file GUIContextMenuController.cpp.
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private |
Determine menu item controllers.
Definition at line 52 of file GUIContextMenuController.cpp.
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overridevirtual |
Dispose controller.
Implements GUINodeController.
Definition at line 43 of file GUIContextMenuController.cpp.
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overridevirtual |
Implements GUINodeController.
Definition at line 178 of file GUIContextMenuController.cpp.
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private |
Handle current menu item keyboard event.
event | event |
Definition at line 126 of file GUIContextMenuController.cpp.
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overridevirtual |
Handle keyboard event.
event | event |
Implements GUINodeController.
Definition at line 138 of file GUIContextMenuController.cpp.
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overridevirtual |
Handle mouse event.
node | node |
event | event |
Implements GUINodeController.
Definition at line 133 of file GUIContextMenuController.cpp.
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overridevirtual |
Implements GUINodeController.
Definition at line 173 of file GUIContextMenuController.cpp.
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overridevirtual |
Initialize controller after element has been created.
Implements GUINodeController.
Definition at line 37 of file GUIContextMenuController.cpp.
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private |
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overridevirtual |
On focus gained.
Implements GUINodeController.
Definition at line 165 of file GUIContextMenuController.cpp.
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overridevirtual |
On focus lost.
Implements GUINodeController.
Definition at line 169 of file GUIContextMenuController.cpp.
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overridevirtual |
On sub tree change.
Implements GUINodeController.
Definition at line 189 of file GUIContextMenuController.cpp.
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overridevirtual |
Post layout event.
Implements GUINodeController.
Definition at line 48 of file GUIContextMenuController.cpp.
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private |
Select first menu item.
Definition at line 74 of file GUIContextMenuController.cpp.
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private |
Select next menu item.
Definition at line 82 of file GUIContextMenuController.cpp.
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private |
Select previous menu item.
Definition at line 104 of file GUIContextMenuController.cpp.
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overridevirtual |
Set value.
value | value |
Implements GUINodeController.
Definition at line 184 of file GUIContextMenuController.cpp.
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overridevirtual |
Tick method will be executed once per frame.
Implements GUINodeController.
Definition at line 160 of file GUIContextMenuController.cpp.
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private |
Unselect selection.
Definition at line 67 of file GUIContextMenuController.cpp.
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friend |
Definition at line 33 of file GUIContextMenuController.h.
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friend |
Definition at line 34 of file GUIContextMenuController.h.
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staticprivate |
Definition at line 38 of file GUIContextMenuController.h.
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staticprivate |
Definition at line 37 of file GUIContextMenuController.h.
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staticprivate |
Definition at line 39 of file GUIContextMenuController.h.
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staticprivate |
Definition at line 40 of file GUIContextMenuController.h.
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private |
Definition at line 41 of file GUIContextMenuController.h.
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private |
Definition at line 43 of file GUIContextMenuController.h.
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private |
Definition at line 42 of file GUIContextMenuController.h.