TDME2 1.9.121
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GUI menu header controller. More...
#include <tdme/gui/elements/GUIMenuHeaderController.h>
Public Member Functions | |
bool | isDisabled () override |
void | setDisabled (bool disabled) override |
Set disabled. More... | |
void | initialize () override |
Initialize controller after element has been created. More... | |
void | dispose () override |
Dispose controller. More... | |
void | postLayout () override |
Post layout event. More... | |
void | handleMouseEvent (GUINode *node, GUIMouseEvent *event) override |
Handle mouse event. More... | |
void | handleKeyboardEvent (GUIKeyboardEvent *event) override |
Handle keyboard event. More... | |
void | tick () override |
Tick method will be executed once per frame. More... | |
void | onFocusGained () override |
On focus gained. More... | |
void | onFocusLost () override |
On focus lost. More... | |
bool | hasValue () override |
const MutableString & | getValue () override |
void | setValue (const MutableString &value) override |
Set value. More... | |
void | onSubTreeChange () override |
On sub tree change. More... | |
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virtual | ~GUINodeController () |
Destructor. More... | |
virtual GUINode * | getNode () |
virtual void | initialize ()=0 |
Initialize controller after element has been created. More... | |
virtual void | dispose ()=0 |
Dispose controller. More... | |
virtual void | postLayout ()=0 |
Post layout event. More... | |
virtual void | handleMouseEvent (GUINode *node, GUIMouseEvent *event)=0 |
Handle mouse event. More... | |
virtual void | handleKeyboardEvent (GUIKeyboardEvent *event)=0 |
Handle keyboard event. More... | |
virtual void | tick ()=0 |
Tick method will be executed once per frame. More... | |
virtual void | onFocusGained ()=0 |
On focus gained. More... | |
virtual void | onFocusLost ()=0 |
On focus lost. More... | |
virtual bool | hasValue ()=0 |
virtual const MutableString & | getValue ()=0 |
virtual void | setValue (const MutableString &value)=0 |
Set value. More... | |
virtual bool | isDisabled ()=0 |
virtual void | setDisabled (bool disabled)=0 |
Set disabled. More... | |
virtual void | onSubTreeChange ()=0 |
On sub tree change. More... | |
Private Member Functions | |
GUIMenuHeaderController (GUINode *node) | |
Private constructor. More... | |
bool | hasFocus () |
void | determineMenuHeaderItemControllers () |
Determine menu header item controllers. More... | |
bool | isOpen () |
void | unselect () |
Unselect. More... | |
void | selectNext () |
Select next node. More... | |
void | selectPrevious () |
Select previous. More... | |
void | select (int idx) |
Select by index. More... | |
void | select (GUIElementNode *elementNode) |
Select element node. More... | |
Private Attributes | |
vector< GUIMenuHeaderItemController * > | menuHeaderItemControllers |
bool | focus |
MutableString | value |
int | menuHeaderItemControllerIdx { -1 } |
Friends | |
class | GUIMenuHeader |
class | GUIMenuHeaderItemController |
Additional Inherited Members | |
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GUINodeController (GUINode *node) | |
Private constructor. More... | |
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GUINode * | node { nullptr } |
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private |
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private |
Determine menu header item controllers.
Definition at line 61 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Dispose controller.
Implements GUINodeController.
Definition at line 48 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Implements GUINodeController.
Definition at line 249 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Handle keyboard event.
event | event |
Implements GUINodeController.
Definition at line 167 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Handle mouse event.
node | node |
event | event |
Implements GUINodeController.
Definition at line 157 of file GUIMenuHeaderController.cpp.
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private |
Definition at line 56 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Implements GUINodeController.
Definition at line 244 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Initialize controller after element has been created.
Implements GUINodeController.
Definition at line 44 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Implements GUINodeController.
Definition at line 35 of file GUIMenuHeaderController.cpp.
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private |
Definition at line 78 of file GUIMenuHeaderController.cpp.
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overridevirtual |
On focus gained.
Implements GUINodeController.
Definition at line 234 of file GUIMenuHeaderController.cpp.
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overridevirtual |
On focus lost.
Implements GUINodeController.
Definition at line 239 of file GUIMenuHeaderController.cpp.
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overridevirtual |
On sub tree change.
Implements GUINodeController.
Definition at line 258 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Post layout event.
Implements GUINodeController.
Definition at line 52 of file GUIMenuHeaderController.cpp.
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private |
Select element node.
elementNode | element node |
Definition at line 145 of file GUIMenuHeaderController.cpp.
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private |
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private |
Select next node.
Definition at line 91 of file GUIMenuHeaderController.cpp.
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private |
Select previous.
Definition at line 114 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Set disabled.
disabled | disabled |
Implements GUINodeController.
Definition at line 40 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Set value.
value | value |
Implements GUINodeController.
Definition at line 254 of file GUIMenuHeaderController.cpp.
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overridevirtual |
Tick method will be executed once per frame.
Implements GUINodeController.
Definition at line 230 of file GUIMenuHeaderController.cpp.
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private |
Unselect.
Definition at line 83 of file GUIMenuHeaderController.cpp.
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friend |
Definition at line 29 of file GUIMenuHeaderController.h.
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friend |
Definition at line 30 of file GUIMenuHeaderController.h.
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private |
Definition at line 34 of file GUIMenuHeaderController.h.
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private |
Definition at line 36 of file GUIMenuHeaderController.h.
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private |
Definition at line 33 of file GUIMenuHeaderController.h.
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private |
Definition at line 35 of file GUIMenuHeaderController.h.