TDME2 1.9.121
Public Member Functions | Private Member Functions | Private Attributes | Static Private Attributes | Friends | List of all members
GUIMenuItemController Class Referencefinal

GUI menu item controller. More...

#include <tdme/gui/elements/GUIMenuItemController.h>

Inheritance diagram for GUIMenuItemController:
Inheritance graph
Collaboration diagram for GUIMenuItemController:
Collaboration graph

Public Member Functions

void initialize () override
 Initialize controller after element has been created. More...
 
void postLayout () override
 Post layout event. More...
 
void dispose () override
 Dispose controller. More...
 
void handleMouseEvent (GUINode *node, GUIMouseEvent *event) override
 Handle mouse event. More...
 
void handleKeyboardEvent (GUIKeyboardEvent *event) override
 Handle keyboard event. More...
 
void tick () override
 Tick method will be executed once per frame. More...
 
void onFocusGained () override
 On focus gained. More...
 
void onFocusLost () override
 On focus lost. More...
 
bool hasValue () override
 
const MutableStringgetValue () override
 
void setValue (const MutableString &value) override
 Set value. More...
 
- Public Member Functions inherited from GUIElementController
bool isDisabled () override
 
void setDisabled (bool disabled) override
 Set disabled. More...
 
void initialize () override
 Initialize controller after element has been created. More...
 
void dispose () override
 Dispose controller. More...
 
void postLayout () override
 Post layout event. More...
 
void handleMouseEvent (GUINode *node, GUIMouseEvent *event) override
 Handle mouse event. More...
 
void handleKeyboardEvent (GUIKeyboardEvent *event) override
 Handle keyboard event. More...
 
void tick () override
 Tick method will be executed once per frame. More...
 
void onFocusGained () override
 On focus gained. More...
 
void onFocusLost () override
 On focus lost. More...
 
bool hasValue () override
 
const MutableStringgetValue () override
 
void setValue (const MutableString &value) override
 Set value. More...
 
void onSubTreeChange () override
 On sub tree change. More...
 
- Public Member Functions inherited from GUINodeController
virtual ~GUINodeController ()
 Destructor. More...
 
virtual GUINodegetNode ()
 
virtual void initialize ()=0
 Initialize controller after element has been created. More...
 
virtual void dispose ()=0
 Dispose controller. More...
 
virtual void postLayout ()=0
 Post layout event. More...
 
virtual void handleMouseEvent (GUINode *node, GUIMouseEvent *event)=0
 Handle mouse event. More...
 
virtual void handleKeyboardEvent (GUIKeyboardEvent *event)=0
 Handle keyboard event. More...
 
virtual void tick ()=0
 Tick method will be executed once per frame. More...
 
virtual void onFocusGained ()=0
 On focus gained. More...
 
virtual void onFocusLost ()=0
 On focus lost. More...
 
virtual bool hasValue ()=0
 
virtual const MutableStringgetValue ()=0
 
virtual void setValue (const MutableString &value)=0
 Set value. More...
 
virtual bool isDisabled ()=0
 
virtual void setDisabled (bool disabled)=0
 Set disabled. More...
 
virtual void onSubTreeChange ()=0
 On sub tree change. More...
 

Private Member Functions

 GUIMenuItemController (GUINode *node)
 Private constructor. More...
 
bool isSelected ()
 
void select ()
 Select. More...
 
void unselect ()
 Unselect. More...
 

Private Attributes

bool selected
 
MutableString value
 
GUIParentNodemenuHeaderItemNode { nullptr }
 

Static Private Attributes

static STATIC_DLL_IMPEXT string CONDITION_SELECTED = "selected"
 
static STATIC_DLL_IMPEXT string CONDITION_UNSELECTED = "unselected"
 

Friends

class GUIMenuItem
 
class GUIMenuHeaderItemController
 

Additional Inherited Members

- Protected Member Functions inherited from GUIElementController
 GUIElementController (GUINode *node)
 Constructor. More...
 
- Protected Member Functions inherited from GUINodeController
 GUINodeController (GUINode *node)
 Private constructor. More...
 
- Protected Attributes inherited from GUINodeController
GUINodenode { nullptr }
 
- Static Protected Attributes inherited from GUIElementController
static STATIC_DLL_IMPEXT string CONDITION_DISABLED = "disabled"
 
static STATIC_DLL_IMPEXT string CONDITION_ENABLED = "enabled"
 

Detailed Description

GUI menu item controller.

Author
Andreas Drewke
Version
$Id$

Definition at line 27 of file GUIMenuItemController.h.

Constructor & Destructor Documentation

◆ GUIMenuItemController()

GUIMenuItemController ( GUINode node)
private

Private constructor.

Parameters
nodenode

Definition at line 41 of file GUIMenuItemController.cpp.

Member Function Documentation

◆ dispose()

void dispose ( )
overridevirtual

Dispose controller.

Implements GUINodeController.

Definition at line 93 of file GUIMenuItemController.cpp.

◆ getValue()

const MutableString & getValue ( )
overridevirtual
Returns
value

Implements GUINodeController.

Definition at line 147 of file GUIMenuItemController.cpp.

◆ handleKeyboardEvent()

void handleKeyboardEvent ( GUIKeyboardEvent event)
overridevirtual

Handle keyboard event.

Parameters
eventevent

Implements GUINodeController.

Definition at line 113 of file GUIMenuItemController.cpp.

◆ handleMouseEvent()

void handleMouseEvent ( GUINode node,
GUIMouseEvent event 
)
overridevirtual

Handle mouse event.

Parameters
nodenode
eventevent

Implements GUINodeController.

Definition at line 98 of file GUIMenuItemController.cpp.

◆ hasValue()

bool hasValue ( )
overridevirtual
Returns
has value

Implements GUINodeController.

Definition at line 142 of file GUIMenuItemController.cpp.

◆ initialize()

void initialize ( )
overridevirtual

Initialize controller after element has been created.

Implements GUINodeController.

Definition at line 68 of file GUIMenuItemController.cpp.

◆ isSelected()

bool isSelected ( )
private
Returns
is selected

Definition at line 47 of file GUIMenuItemController.cpp.

◆ onFocusGained()

void onFocusGained ( )
overridevirtual

On focus gained.

Implements GUINodeController.

Definition at line 134 of file GUIMenuItemController.cpp.

◆ onFocusLost()

void onFocusLost ( )
overridevirtual

On focus lost.

Implements GUINodeController.

Definition at line 138 of file GUIMenuItemController.cpp.

◆ postLayout()

void postLayout ( )
overridevirtual

Post layout event.

Implements GUINodeController.

Definition at line 89 of file GUIMenuItemController.cpp.

◆ select()

void select ( )
private

Select.

Definition at line 52 of file GUIMenuItemController.cpp.

◆ setValue()

void setValue ( const MutableString value)
overridevirtual

Set value.

Parameters
valuevalue

Implements GUINodeController.

Definition at line 152 of file GUIMenuItemController.cpp.

◆ tick()

void tick ( )
overridevirtual

Tick method will be executed once per frame.

Implements GUINodeController.

Definition at line 129 of file GUIMenuItemController.cpp.

◆ unselect()

void unselect ( )
private

Unselect.

Definition at line 60 of file GUIMenuItemController.cpp.

Friends And Related Function Documentation

◆ GUIMenuHeaderItemController

friend class GUIMenuHeaderItemController
friend

Definition at line 31 of file GUIMenuItemController.h.

◆ GUIMenuItem

friend class GUIMenuItem
friend

Definition at line 30 of file GUIMenuItemController.h.

Member Data Documentation

◆ CONDITION_SELECTED

string CONDITION_SELECTED = "selected"
staticprivate

Definition at line 34 of file GUIMenuItemController.h.

◆ CONDITION_UNSELECTED

string CONDITION_UNSELECTED = "unselected"
staticprivate

Definition at line 35 of file GUIMenuItemController.h.

◆ menuHeaderItemNode

GUIParentNode* menuHeaderItemNode { nullptr }
private

Definition at line 38 of file GUIMenuItemController.h.

◆ selected

bool selected
private

Definition at line 36 of file GUIMenuItemController.h.

◆ value

MutableString value
private

Definition at line 37 of file GUIMenuItemController.h.


The documentation for this class was generated from the following files: