- o -
- Object3D : Engine
- Object3DBase : Object3DNode, Object3DNodeMesh
- Object3DBase_TransformedFacesIterator : Object3DBase, Object3DNode, Object3DNodeMesh
- Object3DInternal : Object3DNode
- Object3DNode : Object3DBase, Object3DNodeMesh
- Object3DNodeMesh : Object3DBase, Object3DNode, ObjectBuffer, TransparentRenderFacesGroup
- Object3DNodeRenderer : EntityRenderer, Object3DNode, Object3DNodeMesh
- Object3DRenderGroup : Engine, LODObject3D, Object3D
- ObjectParticleSystem : Engine, Object3D
- operator<< : TiXmlNode
- operator>> : TiXmlNode
- OrientedBoundingBox : BoundingVolume