- l -
- languages : TextEditorTabView
- lastAtTime : AnimationState
- lastChild : TiXmlNode
- lastConditions : GUINode
- lastFrameAtTime : Timing
- lastSelectedDropDownOptionControllerIdx : GUIDropDownController
- lastSelectedTabId : EditorView
- lastState : MiniScript::ScriptState::StateMachineState
- lastStateMachineState : MiniScript::ScriptState::StateMachineState
- lastSwapchainPresentMode : VKRenderer
- lastWindowFramebufferIdx : VKRenderer
- layout : VKRenderer::context_type::bound_texture
- layoutBindings : VKRenderer::program_type
- layouted : GUINode
- LEFT : GUINode_AlignmentHorizontal
- left : GUINode_Border, GUINode_Clipping, GUINode_ComputedConstraints, GUINode_Padding, GUINode_RequestedConstraints, GUINode_Scale9Grid
- leftColor : GUINode_Border
- leftType : GUINode_RequestedConstraints
- levelLOD : LODObject3D, LODObject3DImposter
- levelTypeLOD2 : LODObject3D
- levelTypeLOD3 : LODObject3D
- library : Scene
- lifeTime : PrototypeParticleSystem_BoundingBoxParticleEmitter, PrototypeParticleSystem_CircleParticleEmitter, PrototypeParticleSystem_CircleParticleEmitterPlaneVelocity, PrototypeParticleSystem_PointParticleEmitter, PrototypeParticleSystem_SphereParticleEmitter, BoundingBoxParticleEmitter, CircleParticleEmitter, CircleParticleEmitterPlaneVelocity, PointParticleEmitter, SphereParticleEmitter
- lifeTimeCurrent : Particle
- lifeTimeMax : Particle
- lifeTimeRnd : PrototypeParticleSystem_BoundingBoxParticleEmitter, PrototypeParticleSystem_CircleParticleEmitter, PrototypeParticleSystem_CircleParticleEmitterPlaneVelocity, PrototypeParticleSystem_PointParticleEmitter, PrototypeParticleSystem_SphereParticleEmitter, BoundingBoxParticleEmitter, CircleParticleEmitter, CircleParticleEmitterPlaneVelocity, PointParticleEmitter, SphereParticleEmitter
- lightCamera : ShadowMap
- lightId : ShadowMapRenderShader, ShadowMapRenderShaderBaseImplementation
- lighting : Renderer::Renderer_Context
- LIGHTING_NONE : Renderer
- LIGHTING_PBR : Renderer
- LIGHTING_SPECULAR : Renderer
- lightingShader : Engine
- lightPresets : ScenePropertyPresets
- lights : Engine, Scene, Renderer::Renderer_Context
- LIGHTS_MAX : Engine
- lightSourceTexture : Light
- lightSourceTextureId : Light
- limitFPS : Application
- line : GUIStyledTextNode, MiniScript::Script, MiniScript::ScriptStatement
- linearAttenuation : Light, SceneLight, Renderer::Renderer_Light
- lineBreak : TiXmlPrinter
- lineCharIdxs : GUIStyledTextNode
- lineConstraints : GUIStyledTextNode
- lineHeight : GUIStyledTextNode::Line, GUIFont
- linePoints : Renderer::Renderer_Statistics
- LINES_VERTEX_BUFFER_COUNT : VKRenderer
- linesObjects : Engine::DecomposedEntities
- linesShader : Engine
- lineWidth : LinesObject3DInternal, VKRenderer
- listenerOrientationAt : Audio
- listenerOrientationUp : Audio
- listenerPosition : Audio
- listenerVelocity : Audio
- literalColor : TextEditorTabView
- localTransformations : ParticleSystemGroup, FogParticleSystemInternal, ObjectParticleSystemInternal, PointsParticleSystemInternal
- location : VKRenderer::shader_type::attribute_layout, TiXmlBase
- locked : SpinLock
- lod1Distance : FacesEntity
- lod1Indices : FacesEntity
- lod2Distance : FacesEntity
- lod2Indices : FacesEntity
- lod2MinDistance : LODObject3DImposter
- lod3Distance : FacesEntity
- lod3Indices : FacesEntity
- lodLevel : ModelEditorTabView
- lodLevel2 : Prototype
- lodLevel3 : Prototype
- lodNoneMinDistance : LODObject3D, LODObject3DImposter
- lodObjects : Engine::DecomposedEntities
- lodObjectsImposter : Engine::DecomposedEntities
- lodReduceBy : Object3DRenderGroup
- logWriterThread : Console
- lookAt : Camera
- lookFrom : Camera
- lookFromRotations : CameraRotationInputHandler
- loop : AnimationSetup
- looping : AudioEntity, PrototypeAudio