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VKGL3CoreShaderProgram.h File Reference
#include <tdme/engine/subsystems/renderer/VKRenderer.h>
#include <ext/vulkan/spirv/GlslangToSpv.h>
#include <map>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/utilities/fwd-tdme.h>
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Classes

class  VKGL3CoreShaderProgram
 GL3/Core -> Vulkan shader program. More...