TDME2
1.9.121
src
tdme
engine
subsystems
manager
MeshManager_MeshManaged.cpp
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#include <
tdme/engine/subsystems/manager/MeshManager_MeshManaged.h
>
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#include <string>
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#include <
tdme/tdme.h
>
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#include <
tdme/engine/subsystems/manager/MeshManager.h
>
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#include <
tdme/engine/subsystems/rendering/Object3DNodeMesh.h
>
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using
std::string;
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using
tdme::engine::subsystems::manager::MeshManager
;
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using
tdme::engine::subsystems::manager::MeshManager_MeshManaged
;
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using
tdme::engine::subsystems::rendering::Object3DNodeMesh
;
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MeshManager_MeshManaged::MeshManager_MeshManaged(
const
string
&
id
,
Object3DNodeMesh
* mesh)
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{
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this->
id
=
id
;
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this->mesh =
mesh
;
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}
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MeshManager_MeshManaged::~MeshManager_MeshManaged
() {
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delete
mesh
;
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}
MeshManager.h
MeshManager_MeshManaged.h
Object3DNodeMesh.h
tdme::engine::subsystems::manager::MeshManager_MeshManaged
Managed mesh entity.
Definition:
MeshManager_MeshManaged.h:19
tdme::engine::subsystems::manager::MeshManager_MeshManaged::mesh
Object3DNodeMesh * mesh
Definition:
MeshManager_MeshManaged.h:24
tdme::engine::subsystems::manager::MeshManager_MeshManaged::~MeshManager_MeshManaged
~MeshManager_MeshManaged()
Protected Denstructor.
Definition:
MeshManager_MeshManaged.cpp:21
tdme::engine::subsystems::manager::MeshManager_MeshManaged::id
string id
Definition:
MeshManager_MeshManaged.h:23
tdme::engine::subsystems::manager::MeshManager
Mesh manager.
Definition:
MeshManager.h:23
tdme::engine::subsystems::rendering::Object3DNodeMesh
Object 3D node mesh specifically for rendering.
Definition:
Object3DNodeMesh.h:38
tdme.h
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