Partition interface.
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#include <tdme/engine/Partition.h>
Partition interface.
- Author
- Andreas Drewke
- Version
- $Id$
Definition at line 18 of file Partition.h.
◆ ~Partition()
◆ addEntity()
virtual void addEntity |
( |
Entity * |
entity | ) |
|
|
pure virtual |
◆ getVisibleEntities()
virtual const vector< Entity * > & getVisibleEntities |
( |
Frustum * |
frustum | ) |
|
|
pure virtual |
◆ isVisibleEntity()
virtual bool isVisibleEntity |
( |
Entity * |
entity | ) |
|
|
pure virtual |
◆ removeEntity()
virtual void removeEntity |
( |
Entity * |
entity | ) |
|
|
pure virtual |
◆ reset()
◆ updateEntity()
virtual void updateEntity |
( |
Entity * |
entity | ) |
|
|
pure virtual |
The documentation for this struct was generated from the following file:
- /home/andreas/Development/drewke.net/tdme2/src/tdme/engine/Partition.h