TDME2
1.9.121
tdme
engine
Engine
EngineThread
Engine::EngineThread Member List
This is the complete list of members for
Engine::EngineThread
, including all inherited members.
elementsProcessed
Engine::EngineThread
private
Engine
Engine::EngineThread
friend
EngineThread
(int idx, Queue< EngineThreadQueueElement > *queue)
Engine::EngineThread
private
getHardwareThreadCount
()
Thread
static
getProcessedElements
()
Engine::EngineThread
inline
private
getTransparentRenderFacesPool
()
Engine::EngineThread
inline
private
idx
Engine::EngineThread
private
isStopRequested
()
Thread
join
()
Thread
name
Thread
private
objectsByShadersAndModels
Engine::EngineThread
private
pThread
Thread
private
pThreadCreated
Thread
private
pThreadRun
(void *thread)
Thread
private
static
queue
Engine::EngineThread
private
resetProcessedElements
()
Engine::EngineThread
inline
private
run
()
Engine::EngineThread
private
virtual
sleep
(const uint64_t milliseconds)
Thread
static
stackSize
Thread
private
start
()
Thread
stop
()
Thread
stopRequested
Thread
private
tdme::engine::subsystems::rendering::EntityRenderer
Engine::EngineThread
friend
Thread
(const string &name, size_t stackSize=2 *1024 *1024)
Thread
transparentRenderFacesPool
Engine::EngineThread
private
~Thread
()
Thread
virtual
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1.9.3