TDME2 1.9.121
Engine::EngineThread Member List

This is the complete list of members for Engine::EngineThread, including all inherited members.

elementsProcessedEngine::EngineThreadprivate
EngineEngine::EngineThreadfriend
EngineThread(int idx, Queue< EngineThreadQueueElement > *queue)Engine::EngineThreadprivate
getHardwareThreadCount()Threadstatic
getProcessedElements()Engine::EngineThreadinlineprivate
getTransparentRenderFacesPool()Engine::EngineThreadinlineprivate
idxEngine::EngineThreadprivate
isStopRequested()Thread
join()Thread
nameThreadprivate
objectsByShadersAndModelsEngine::EngineThreadprivate
pThreadThreadprivate
pThreadCreatedThreadprivate
pThreadRun(void *thread)Threadprivatestatic
queueEngine::EngineThreadprivate
resetProcessedElements()Engine::EngineThreadinlineprivate
run()Engine::EngineThreadprivatevirtual
sleep(const uint64_t milliseconds)Threadstatic
stackSizeThreadprivate
start()Thread
stop()Thread
stopRequestedThreadprivate
tdme::engine::subsystems::rendering::EntityRendererEngine::EngineThreadfriend
Thread(const string &name, size_t stackSize=2 *1024 *1024)Thread
transparentRenderFacesPoolEngine::EngineThreadprivate
~Thread()Threadvirtual