TDME2 1.9.121
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#include <map>
#include <string>
#include <tdme/tdme.h>
#include <tdme/engine/fwd-tdme.h>
#include <tdme/engine/model/fwd-tdme.h>
#include <tdme/engine/model/Color4.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/primitives/fwd-tdme.h>
#include <tdme/engine/subsystems/particlesystem/fwd-tdme.h>
#include <tdme/engine/subsystems/renderer/fwd-tdme.h>
#include <tdme/engine/subsystems/rendering/Object3DAnimation.h>
#include <tdme/engine/subsystems/rendering/Object3DInternal.h>
#include <tdme/engine/subsystems/rendering/Object3DNode.h>
#include <tdme/engine/subsystems/rendering/Object3DNodeRenderer.h>
#include <tdme/engine/subsystems/shadowmapping/fwd-tdme.h>
#include <tdme/engine/Camera.h>
#include <tdme/engine/Engine.h>
#include <tdme/engine/Entity.h>
#include <tdme/engine/EntityShaderParameters.h>
#include <tdme/engine/Timing.h>
#include <tdme/engine/Transformations.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/math/Quaternion.h>
#include <tdme/math/Vector3.h>
Go to the source code of this file.
Classes | |
class | Object3D |
Object 3D to be used with engine class. More... | |