TDME2
1.9.121
src
tdme
engine
model
fwd-tdme.h
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// Forward declarations for tdme.engine.model
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#pragma once
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namespace
tdme
{
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namespace
engine {
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namespace
model {
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class
Animation
;
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class
AnimationSetup
;
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class
Color4
;
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class
Color4Base
;
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class
Face
;
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class
FacesEntity
;
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class
Node
;
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class
Joint
;
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class
JointWeight
;
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class
Material
;
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class
Model
;
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class
PBRMaterialProperties
;
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class
ShaderModel
;
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class
UpVector
;
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class
RotationOrder
;
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class
Skinning
;
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class
SpecularMaterialProperties
;
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class
TextureCoordinate
;
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}
// namespace model
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}
// namespace engine
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}
// namespace tdme
tdme::engine::model::AnimationSetup
Animation setup.
Definition:
AnimationSetup.h:18
tdme::engine::model::Animation
Animation entity.
Definition:
Animation.h:19
tdme::engine::model::Color4Base
Color 4 base definition class.
Definition:
Color4Base.h:19
tdme::engine::model::Color4
Color 4 definition.
Definition:
Color4.h:20
tdme::engine::model::Face
Represents a model face, consisting of vertex, normal, tangent and bitangent vectors,...
Definition:
Face.h:19
tdme::engine::model::FacesEntity
Node faces entity A node can have multiple entities containing faces and a applied material.
Definition:
FacesEntity.h:28
tdme::engine::model::JointWeight
Joint/bone weight.
Definition:
JointWeight.h:12
tdme::engine::model::Joint
Joint / Bone.
Definition:
Joint.h:19
tdme::engine::model::Material
Represents a material.
Definition:
Material.h:21
tdme::engine::model::Model
Representation of a 3d model.
Definition:
Model.h:32
tdme::engine::model::Node
Model node.
Definition:
Node.h:31
tdme::engine::model::PBRMaterialProperties
Represents specular material properties.
Definition:
PBRMaterialProperties.h:21
tdme::engine::model::RotationOrder
Represents rotation orders of a model.
Definition:
RotationOrder.h:23
tdme::engine::model::ShaderModel
Shader model.
Definition:
ShaderModel.h:19
tdme::engine::model::Skinning
Skinning definition for nodes.
Definition:
Skinning.h:27
tdme::engine::model::SpecularMaterialProperties
Represents specular material properties.
Definition:
SpecularMaterialProperties.h:23
tdme::engine::model::TextureCoordinate
Class representing texture UV coordinates data.
Definition:
TextureCoordinate.h:19
tdme::engine::model::UpVector
Model up vector.
Definition:
UpVector.h:20
tdme
Definition:
fwd-tdme.h:4
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