TDME2
1.9.121
src
tdme
engine
subsystems
rendering
Object3DModelInternal.h
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#pragma once
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#include <
tdme/tdme.h
>
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#include <
tdme/engine/model/fwd-tdme.h
>
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#include <
tdme/engine/subsystems/rendering/fwd-tdme.h
>
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#include <
tdme/engine/subsystems/rendering/Object3DBase.h
>
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using
tdme::engine::model::Model
;
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using
tdme::engine::subsystems::rendering::Object3DBase
;
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/**
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* Object 3D model
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* To be used in non engine context
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* @author Andreas Drewke
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* @version $Id$
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*/
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class
tdme::engine::subsystems::rendering::Object3DModelInternal
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:
public
Object3DBase
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{
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public
:
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/**
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* Public constructor
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* @param model model
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*/
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Object3DModelInternal
(
Model
*
model
);
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/**
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* Destructor
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*/
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~Object3DModelInternal
();
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};
Object3DBase.h
tdme::engine::model::Model
Representation of a 3d model.
Definition:
Model.h:32
tdme::engine::subsystems::rendering::Object3DBase
Object3D base class.
Definition:
Object3DBase.h:38
tdme::engine::subsystems::rendering::Object3DBase::model
Model * model
Definition:
Object3DBase.h:49
tdme::engine::subsystems::rendering::Object3DModelInternal
Object 3D model To be used in non engine context.
Definition:
Object3DModelInternal.h:20
tdme::engine::subsystems::rendering::Object3DModelInternal::Object3DModelInternal
Object3DModelInternal(Model *model)
Public constructor.
Definition:
Object3DModelInternal.cpp:6
tdme::engine::subsystems::rendering::Object3DModelInternal::~Object3DModelInternal
~Object3DModelInternal()
Destructor.
Definition:
Object3DModelInternal.cpp:11
fwd-tdme.h
fwd-tdme.h
tdme.h
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