Skip to content

drewke.net

  • Home
  • Tweets
  • Blog
    • Projects
      • TDME2
    • Development
      • Security
      • Low level
    • Operating Systems
      • NetBSD
  • Imprint

cpp

TDME2 – The port of my JAVA based 3D engine to C++11 using J2C

2021-11-302017-12-09 by Andreas Drewke

1. Introduction This is a short (success) story of porting my 3D engine, named TDME, from JAVA 1.6 to C++11. To introduce myself a bit I can tell that I became in 2010 jobwise and by accident part of a 20-25 man power team that created browser games. I did this for 3+ years, while playing a … Read more

Categories TDME2 Tags 3d engine, c++, cpp, j2c, java, port, tdme, tdme2, tdmecpp

Recent Posts

  • TDME2 – The port of my JAVA based 3D engine to C++11 using J2C
  • Iterating hash map values, keys without iterator allocations / JAVA
  • Bits and Bytes
  • Injections
  • How to install a NetBSD 6.0 workstation on a laptop

Archives

  • December 2017
  • January 2015
  • September 2013
  • December 2012
  • October 2012

Categories

  • Low level
  • NetBSD
  • Security
  • TDME2
© 2023 drewke.net • Built with GeneratePress