TDME2 1.9.121
ShadowMapCreationShaderImplementation Member List

This is the complete list of members for ShadowMapCreationShaderImplementation, including all inherited members.

bindTexture(Renderer *renderer, int contextIdx, int32_t textureId)=0ShadowMapCreationShaderImplementationpure virtual
getId()=0ShadowMapCreationShaderImplementationpure virtual
initialize()=0ShadowMapCreationShaderImplementationpure virtual
isInitialized()=0ShadowMapCreationShaderImplementationpure virtual
unUseProgram(int contextIdx)=0ShadowMapCreationShaderImplementationpure virtual
updateMaterial(Renderer *renderer, int contextIdx)=0ShadowMapCreationShaderImplementationpure virtual
updateMatrices(int contextIdx)=0ShadowMapCreationShaderImplementationpure virtual
updateShaderParameters(Renderer *renderer, int contextIdx)=0ShadowMapCreationShaderImplementationpure virtual
updateTextureMatrix(Renderer *renderer, int contextIdx)=0ShadowMapCreationShaderImplementationpure virtual
useProgram(Engine *engine, int contextIdx)=0ShadowMapCreationShaderImplementationpure virtual
~ShadowMapCreationShaderImplementation()ShadowMapCreationShaderImplementationinlinevirtual