TDME2 1.9.121
ParticleSystemEntity Member List

This is the complete list of members for ParticleSystemEntity, including all inherited members.

addRotation(const Vector3 &axis, const float angle)=0Entitypure virtual
applyParentTransformations(const Transformations &parentTransformations)=0Entityprivatepure virtual
dispose()=0Entitypure virtual
emitParticles()=0ParticleSystemEntitypure virtual
EntityType enum nameEntity
ENTITYTYPE_ENTITYHIERARCHY enum valueEntity
ENTITYTYPE_ENVIRONMENTMAPPING enum valueEntity
ENTITYTYPE_FOGPARTICLESYSTEM enum valueEntity
ENTITYTYPE_IMPOSTEROBJECT3D enum valueEntity
ENTITYTYPE_LINESOBJECT3D enum valueEntity
ENTITYTYPE_LODOBJECT3D enum valueEntity
ENTITYTYPE_LODOBJECT3DIMPOSTER enum valueEntity
ENTITYTYPE_OBJECT3D enum valueEntity
ENTITYTYPE_OBJECT3DRENDERGROUP enum valueEntity
ENTITYTYPE_OBJECTPARTICLESYSTEM enum valueEntity
ENTITYTYPE_PARTICLESYSTEMGROUP enum valueEntity
ENTITYTYPE_POINTSPARTICLESYSTEM enum valueEntity
fromTransformations(const Transformations &transformations)=0Entitypure virtual
getBoundingBox()=0Entitypure virtual
getBoundingBoxTransformed()=0Entitypure virtual
getEffectColorAdd() const =0Entitypure virtual
getEffectColorMul() const =0Entitypure virtual
getEmitter()=0ParticleSystemEntitypure virtual
getEntityType()=0Entitypure virtual
getId()=0Entitypure virtual
getLocalTransformations()=0ParticleSystemEntitypure virtual
getParentEntity()=0Entityprivatepure virtual
getPivot() const =0Entitypure virtual
getRenderPass() const =0Entitypure virtual
getRotation(const int idx)=0Entitypure virtual
getRotationAngle(const int idx) const =0Entitypure virtual
getRotationAxis(const int idx) const =0Entitypure virtual
getRotationCount() const =0Entitypure virtual
getRotationsQuaternion() const =0Entitypure virtual
getScale() const =0Entitypure virtual
getTransformations() const =0Entitypure virtual
getTransformationsMatrix() const =0Entitypure virtual
getTranslation() const =0Entitypure virtual
initialize()=0Entitypure virtual
isActive()=0ParticleSystemEntitypure virtual
isAutoEmit()=0ParticleSystemEntitypure virtual
isContributesShadows()=0Entitypure virtual
isEnabled()=0Entitypure virtual
isFrustumCulling()=0Entitypure virtual
isPickable()=0Entitypure virtual
isReceivesShadows()=0Entitypure virtual
removeRotation(int idx)=0Entitypure virtual
RenderPass enum nameEntity
RENDERPASS_ALLEntitystatic
RENDERPASS_MAXEntitystatic
RENDERPASS_NOFRUSTUMCULLING enum valueEntity
RENDERPASS_NONE enum valueEntity
RENDERPASS_POST_POSTPROCESSING enum valueEntity
RENDERPASS_SKY enum valueEntity
RENDERPASS_STANDARD enum valueEntity
RENDERPASS_TERRAIN enum valueEntity
RENDERPASS_WATER enum valueEntity
setAutoEmit(bool autoEmit)=0ParticleSystemEntitypure virtual
setContributesShadows(bool contributesShadows)=0Entitypure virtual
setEffectColorAdd(const Color4 &effectColorAdd)=0Entitypure virtual
setEffectColorMul(const Color4 &effectColorMul)=0Entitypure virtual
setEnabled(bool enabled)=0Entitypure virtual
setEngine(Engine *engine)=0Entitypure virtual
setFrustumCulling(bool frustumCulling)=0Entitypure virtual
setLocalTransformations(const Transformations &transformations)=0ParticleSystemEntitypure virtual
setParentEntity(Entity *entity)=0Entityprivatepure virtual
setPickable(bool pickable)=0Entitypure virtual
setPivot(const Vector3 &pivot)=0Entitypure virtual
setReceivesShadows(bool receivesShadows)=0Entitypure virtual
setRenderer(Renderer *renderer)=0Entitypure virtual
setRenderPass(RenderPass renderPass)=0Entitypure virtual
setRotationAngle(const int idx, const float angle)=0Entitypure virtual
setRotationAxis(const int idx, const Vector3 &axis)=0Entitypure virtual
setScale(const Vector3 &scale)=0Entitypure virtual
setTranslation(const Vector3 &translation)=0Entitypure virtual
update()=0Entitypure virtual
updateParticles()=0ParticleSystemEntitypure virtual
~Entity()Entityinlinevirtual
~ParticleSystemEntity()ParticleSystemEntityinlinevirtual