TDME2 1.9.121
ShadowMapRenderShader Member List

This is the complete list of members for ShadowMapRenderShader, including all inherited members.

bindTexture(int contextIdx, int32_t textureId)ShadowMapRenderShader
contextsShadowMapRenderShaderprivate
depthBiasMVPMatrixShadowMapRenderShaderprivate
engineShadowMapRenderShaderprivate
initialize()ShadowMapRenderShader
isInitialized()ShadowMapRenderShader
lightIdShadowMapRenderShaderprivate
rendererShadowMapRenderShaderprivate
runningShadowMapRenderShaderprivate
setDepthBiasMVPMatrix(int contextIdx, const Matrix4x4 &depthBiasMVPMatrix)ShadowMapRenderShader
setRenderLightId(int32_t lightId)ShadowMapRenderShader
setShader(int contextIdx, const string &id)ShadowMapRenderShader
shaderShadowMapRenderShaderprivate
ShadowMapRenderShader(Renderer *renderer)ShadowMapRenderShader
unUseProgram()ShadowMapRenderShader
updateLight(int contextIdx, int32_t lightId)ShadowMapRenderShader
updateMaterial(int contextIdx)ShadowMapRenderShader
updateMatrices(int contextIdx)ShadowMapRenderShader
updateShaderParameters(int contextIdx)ShadowMapRenderShader
updateTextureMatrix(int contextIdx)ShadowMapRenderShader
useProgram(Engine *engine)ShadowMapRenderShader
~ShadowMapRenderShader()ShadowMapRenderShader