TDME2 1.9.121
LightingShader Member List

This is the complete list of members for LightingShader, including all inherited members.

bindTexture(int contextIdx, int32_t textureId)LightingShader
contextsLightingShaderprivate
engineLightingShaderprivate
hasShader(const string &shaderId)LightingShaderinline
initialize()LightingShader
isInitialized()LightingShader
LightingShader(Renderer *renderer)LightingShader
rendererLightingShaderprivate
runningLightingShaderprivate
setShader(int contextIdx, const string &id)LightingShader
shaderLightingShaderprivate
unUseProgram()LightingShader
updateEffect(int contextIdx)LightingShader
updateLight(int contextIdx, int32_t lightId)LightingShader
updateMaterial(int contextIdx)LightingShader
updateMatrices(int contextIdx)LightingShader
updateShaderParameters(int contextIdx)LightingShader
updateTextureMatrix(int contextIdx)LightingShader
useProgram(Engine *engine)LightingShader
~LightingShader()LightingShader