TDME2 1.9.121
EZRShaderDefaultImplementation Member List

This is the complete list of members for EZRShaderDefaultImplementation, including all inherited members.

bindTexture(Renderer *renderer, int contextIdx, int32_t textureId) overrideEZRShaderBaseImplementationvirtual
EZRShaderBaseImplementation(Renderer *renderer)EZRShaderBaseImplementation
EZRShaderDefaultImplementation(Renderer *renderer)EZRShaderDefaultImplementation
fragmentShaderIdEZRShaderBaseImplementationprotected
geometryShaderIdEZRShaderBaseImplementationprotected
getId() overrideEZRShaderDefaultImplementationvirtual
initialize() overrideEZRShaderDefaultImplementationvirtual
initializedEZRShaderBaseImplementationprotected
isInitialized() overrideEZRShaderBaseImplementationvirtual
isSupported(Renderer *renderer)EZRShaderDefaultImplementationstatic
programIdEZRShaderBaseImplementationprotected
rendererEZRShaderBaseImplementationprotected
uniformCameraMatrixEZRShaderBaseImplementationprotected
uniformDiffuseTextureAvailableEZRShaderBaseImplementationprotected
uniformDiffuseTextureMaskedTransparencyEZRShaderBaseImplementationprotected
uniformDiffuseTextureMaskedTransparencyThresholdEZRShaderBaseImplementationprotected
uniformDiffuseTextureUnitEZRShaderBaseImplementationprotected
uniformFrameEZRShaderBaseImplementationprotected
uniformMVPMatrixEZRShaderBaseImplementationprotected
uniformProjectionMatrixEZRShaderBaseImplementationprotected
uniformTextureAtlasPixelDimensionEZRShaderBaseImplementationprotected
uniformTextureAtlasSizeEZRShaderBaseImplementationprotected
uniformTextureMatrixEZRShaderBaseImplementationprotected
unUseProgram(int contextIdx) overrideEZRShaderBaseImplementationvirtual
updateMaterial(Renderer *renderer, int contextIdx) overrideEZRShaderBaseImplementationvirtual
updateMatrices(Renderer *renderer, int contextIdx) overrideEZRShaderBaseImplementationvirtual
updateShaderParameters(Renderer *renderer, int contextIdx) overrideEZRShaderDefaultImplementationvirtual
updateTextureMatrix(Renderer *renderer, int contextIdx) overrideEZRShaderBaseImplementationvirtual
useProgram(Engine *engine, int contextIdx) overrideEZRShaderBaseImplementationvirtual
vertexShaderIdEZRShaderBaseImplementationprotected
~EZRShaderBaseImplementation()EZRShaderBaseImplementation
~EZRShaderDefaultImplementation()EZRShaderDefaultImplementation
~EZRShaderImplementation()EZRShaderImplementationinlinevirtual