TDME2 1.9.121
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This is the complete list of members for EZRShader, including all inherited members.
bindTexture(int contextIdx, int32_t textureId) | EZRShader | |
contexts | EZRShader | private |
engine | EZRShader | private |
EZRShader(Renderer *renderer) | EZRShader | |
initialize() | EZRShader | |
isInitialized() | EZRShader | |
renderer | EZRShader | private |
running | EZRShader | private |
setShader(int contextIdx, const string &id) | EZRShader | |
shader | EZRShader | private |
unUseProgram() | EZRShader | |
updateMaterial(int contextIdx) | EZRShader | |
updateMatrices(int contextIdx) | EZRShader | |
updateShaderParameters(int contextIdx) | EZRShader | |
updateTextureMatrix(int contextIdx) | EZRShader | |
useProgram(Engine *engine) | EZRShader | |
~EZRShader() | EZRShader |