TDME2 1.9.121
PointsParticleSystem Member List

This is the complete list of members for PointsParticleSystem, including all inherited members.

activePointsParticleSystemInternalprotected
addRotation(const Vector3 &axis, const float angle) overridePointsParticleSysteminlinevirtual
applyParentTransformations(const Transformations &parentTransformations) overridePointsParticleSysteminlineprivatevirtual
autoEmitPointsParticleSystemInternalprotected
boundingBoxPointsParticleSystemInternalprotected
boundingBoxTransformedPointsParticleSystemInternalprotected
dispose() overridePointsParticleSystemvirtual
effectColorAddPointsParticleSystemInternalprotected
effectColorMulPointsParticleSystemInternalprotected
emitParticles() overridePointsParticleSysteminlinevirtual
emitterPointsParticleSystemInternalprotected
enabledPointsParticleSystemInternalprotected
enginePointsParticleSystemInternalprotected
EntityType enum nameEntity
ENTITYTYPE_ENTITYHIERARCHY enum valueEntity
ENTITYTYPE_ENVIRONMENTMAPPING enum valueEntity
ENTITYTYPE_FOGPARTICLESYSTEM enum valueEntity
ENTITYTYPE_IMPOSTEROBJECT3D enum valueEntity
ENTITYTYPE_LINESOBJECT3D enum valueEntity
ENTITYTYPE_LODOBJECT3D enum valueEntity
ENTITYTYPE_LODOBJECT3DIMPOSTER enum valueEntity
ENTITYTYPE_OBJECT3D enum valueEntity
ENTITYTYPE_OBJECT3DRENDERGROUP enum valueEntity
ENTITYTYPE_OBJECTPARTICLESYSTEM enum valueEntity
ENTITYTYPE_PARTICLESYSTEMGROUP enum valueEntity
ENTITYTYPE_POINTSPARTICLESYSTEM enum valueEntity
fpsPointsParticleSystemInternalprotected
fromMatrix(const Matrix4x4 &matrix, RotationOrder *rotationOrder)Transformationsvirtual
fromTransformations(const Transformations &transformations) overridePointsParticleSystemvirtual
frustumCullingPointsParticleSystemprivate
getBoundingBox() overridePointsParticleSysteminlinevirtual
getBoundingBoxTransformed() overridePointsParticleSysteminlinevirtual
getEffectColorAdd() const overridePointsParticleSysteminlinevirtual
getEffectColorMul() const overridePointsParticleSysteminlinevirtual
getEmitter() overridePointsParticleSysteminlinevirtual
getEntityType() overridePointsParticleSysteminlinevirtual
getId() overridePointsParticleSysteminlinevirtual
getLocalTransformations() overridePointsParticleSysteminlinevirtual
getParentEntity() overridePointsParticleSysteminlineprivatevirtual
getPivot() const overridePointsParticleSysteminlinevirtual
getPointSize()PointsParticleSystemInternalinline
getRenderPass() const overridePointsParticleSysteminlinevirtual
getRenderPointsPool()PointsParticleSystemInternal
getRotation(const int idx) overridePointsParticleSysteminlinevirtual
getRotationAngle(const int idx) const overridePointsParticleSysteminlinevirtual
getRotationAxis(const int idx) const overridePointsParticleSysteminlinevirtual
getRotationCount() const overridePointsParticleSysteminlinevirtual
getRotationsQuaternion() const overridePointsParticleSysteminlinevirtual
getScale() const overridePointsParticleSysteminlinevirtual
getTextureHorizontalSprites()PointsParticleSystemInternalinline
getTextureId()PointsParticleSystemInternalinline
getTextureVerticalSprites()PointsParticleSystemInternalinline
getTransformations() const overridePointsParticleSysteminlinevirtual
getTransformationsMatrix() const overridePointsParticleSysteminlinevirtual
getTranslation() const overridePointsParticleSysteminlinevirtual
idPointsParticleSystemInternalprotected
initialize() overridePointsParticleSystemvirtual
inverseTransformationPointsParticleSystemInternalprotected
invert()Transformationsvirtual
isActive() overridePointsParticleSysteminlinevirtual
isAutoEmit() overridePointsParticleSysteminlinevirtual
isContributesShadows() overridePointsParticleSysteminlinevirtual
isEnabled() overridePointsParticleSysteminlinevirtual
isFrustumCulling() overridePointsParticleSystemvirtual
isPickable() overridePointsParticleSysteminlinevirtual
isReceivesShadows() overridePointsParticleSysteminlinevirtual
localTransformationsPointsParticleSystemInternalprotected
maxPointsPointsParticleSystemInternalprotected
parentEntityPointsParticleSystemprivate
particlesPointsParticleSystemInternalprotected
particlesToSpawnRemainderPointsParticleSystemInternalprotected
pickablePointsParticleSystemInternalprotected
pivotTransformationsprivate
pointSizePointsParticleSystemInternalprotected
pointSizeScalePointsParticleSystemInternalprotected
PointsParticleSystem(const string &id, ParticleEmitter *emitter, int32_t maxPoints, float pointSize, bool autoEmit, Texture *texture=nullptr, int32_t textureHorizontalSprites=1, int32_t textureVerticalSprites=1, float fps=10.0f)PointsParticleSystem
PointsParticleSystemInternal(const string &id, ParticleEmitter *emitter, int32_t maxPoints, float pointSize, bool autoEmit, Texture *texture=nullptr, int32_t textureHorizontalSprites=1, int32_t textureVerticalSprites=1, float fps=10.0f)PointsParticleSystemInternal
pointsRenderPoolPointsParticleSystemInternalprotected
removeRotation(const int idx) overridePointsParticleSysteminlinevirtual
rendererPointsParticleSystemInternalprotected
RenderPass enum nameEntity
renderPassPointsParticleSystemprivate
RENDERPASS_ALLEntitystatic
RENDERPASS_MAXEntitystatic
RENDERPASS_NOFRUSTUMCULLING enum valueEntity
RENDERPASS_NONE enum valueEntity
RENDERPASS_POST_POSTPROCESSING enum valueEntity
RENDERPASS_SKY enum valueEntity
RENDERPASS_STANDARD enum valueEntity
RENDERPASS_TERRAIN enum valueEntity
RENDERPASS_WATER enum valueEntity
rotationsTransformationsprivate
rotationsQuaternionTransformationsprivate
scaleTransformationsprivate
setAutoEmit(bool autoEmit) overridePointsParticleSystemvirtual
setContributesShadows(bool contributesShadows) overridePointsParticleSysteminlinevirtual
setEffectColorAdd(const Color4 &effectColorAdd) overridePointsParticleSysteminlinevirtual
setEffectColorMul(const Color4 &effectColorMul) overridePointsParticleSysteminlinevirtual
setEnabled(bool enabled) overridePointsParticleSystemvirtual
setEngine(Engine *engine) overridePointsParticleSystemvirtual
setFrustumCulling(bool frustumCulling) overridePointsParticleSystemvirtual
setLocalTransformations(const Transformations &transformations) overridePointsParticleSysteminlinevirtual
setParentEntity(Entity *entity) overridePointsParticleSysteminlineprivatevirtual
setPickable(bool pickable) overridePointsParticleSysteminlinevirtual
setPivot(const Vector3 &pivot) overridePointsParticleSysteminlinevirtual
setReceivesShadows(bool receivesShadows) overridePointsParticleSysteminlinevirtual
setRenderer(Renderer *renderer) overridePointsParticleSystemvirtual
setRenderPass(RenderPass renderPass) overridePointsParticleSysteminlinevirtual
setRotationAngle(const int idx, const float angle) overridePointsParticleSysteminlinevirtual
setRotationAxis(const int idx, const Vector3 &axis) overridePointsParticleSysteminlinevirtual
setScale(const Vector3 &scale) overridePointsParticleSysteminlinevirtual
setTranslation(const Vector3 &translation) overridePointsParticleSysteminlinevirtual
tdme::engine::ParticleSystemGroupPointsParticleSystemfriend
texturePointsParticleSystemInternalprotected
textureHorizontalSpritesPointsParticleSystemInternalprotected
textureIdPointsParticleSystemInternalprotected
textureVerticalSpritesPointsParticleSystemInternalprotected
Transformations()Transformations
transformationsMatrixTransformationsprivate
translationTransformationsprivate
update() overridePointsParticleSystemvirtual
updateInternal()PointsParticleSystemInternalinlineprotected
updateParticles() overridePointsParticleSystemvirtual
~Entity()Entityinlinevirtual
~ParticleSystemEntity()ParticleSystemEntityinlinevirtual
~ParticleSystemEntityInternal()ParticleSystemEntityInternalinlinevirtual
~PointsParticleSystemInternal()PointsParticleSystemInternalvirtual
~Transformations()Transformationsvirtual