TDME2
1.9.121
tdme
engine
ParticleSystemGroup
ParticleSystemGroup Member List
This is the complete list of members for
ParticleSystemGroup
, including all inherited members.
addRotation
(const Vector3 &axis, const float angle) override
ParticleSystemGroup
inline
virtual
applyParentTransformations
(const Transformations &parentTransformations) override
ParticleSystemGroup
inline
private
virtual
autoEmit
ParticleSystemGroup
private
boundingBox
ParticleSystemGroup
private
boundingBoxTransformed
ParticleSystemGroup
private
contributesShadows
ParticleSystemGroup
private
dispose
() override
ParticleSystemGroup
virtual
effectColorAdd
ParticleSystemGroup
private
effectColorMul
ParticleSystemGroup
private
emitParticles
() override
ParticleSystemGroup
inline
virtual
enabled
ParticleSystemGroup
private
engine
ParticleSystemGroup
private
EntityType
enum name
Entity
ENTITYTYPE_ENTITYHIERARCHY
enum value
Entity
ENTITYTYPE_ENVIRONMENTMAPPING
enum value
Entity
ENTITYTYPE_FOGPARTICLESYSTEM
enum value
Entity
ENTITYTYPE_IMPOSTEROBJECT3D
enum value
Entity
ENTITYTYPE_LINESOBJECT3D
enum value
Entity
ENTITYTYPE_LODOBJECT3D
enum value
Entity
ENTITYTYPE_LODOBJECT3DIMPOSTER
enum value
Entity
ENTITYTYPE_OBJECT3D
enum value
Entity
ENTITYTYPE_OBJECT3DRENDERGROUP
enum value
Entity
ENTITYTYPE_OBJECTPARTICLESYSTEM
enum value
Entity
ENTITYTYPE_PARTICLESYSTEMGROUP
enum value
Entity
ENTITYTYPE_POINTSPARTICLESYSTEM
enum value
Entity
fromMatrix
(const Matrix4x4 &matrix, RotationOrder *rotationOrder)
Transformations
virtual
fromTransformations
(const Transformations &transformations) override
ParticleSystemGroup
virtual
frustumCulling
ParticleSystemGroup
private
getBoundingBox
() override
ParticleSystemGroup
inline
virtual
getBoundingBoxTransformed
() override
ParticleSystemGroup
inline
virtual
getEffectColorAdd
() const override
ParticleSystemGroup
inline
virtual
getEffectColorMul
() const override
ParticleSystemGroup
inline
virtual
getEmitter
() override
ParticleSystemGroup
inline
virtual
getEntityType
() override
ParticleSystemGroup
inline
virtual
getId
() override
ParticleSystemGroup
inline
virtual
getLocalTransformations
() override
ParticleSystemGroup
inline
virtual
getParentEntity
() override
ParticleSystemGroup
inline
private
virtual
getParticleSystems
()
ParticleSystemGroup
inline
getPivot
() const override
ParticleSystemGroup
inline
virtual
getRenderPass
() const override
ParticleSystemGroup
inline
virtual
getRotation
(const int idx) override
ParticleSystemGroup
inline
virtual
getRotationAngle
(const int idx) const override
ParticleSystemGroup
inline
virtual
getRotationAxis
(const int idx) const override
ParticleSystemGroup
inline
virtual
getRotationCount
() const override
ParticleSystemGroup
inline
virtual
getRotationsQuaternion
() const override
ParticleSystemGroup
inline
virtual
getScale
() const override
ParticleSystemGroup
inline
virtual
getTransformations
() const override
ParticleSystemGroup
inline
virtual
getTransformationsMatrix
() const override
ParticleSystemGroup
inline
virtual
getTranslation
() const override
ParticleSystemGroup
inline
virtual
id
ParticleSystemGroup
private
initialize
() override
ParticleSystemGroup
virtual
invert
()
Transformations
virtual
isActive
() override
ParticleSystemGroup
inline
virtual
isAutoEmit
() override
ParticleSystemGroup
inline
virtual
isContributesShadows
() override
ParticleSystemGroup
inline
virtual
isEnabled
() override
ParticleSystemGroup
inline
virtual
isFrustumCulling
() override
ParticleSystemGroup
inline
virtual
isPickable
() override
ParticleSystemGroup
inline
virtual
isReceivesShadows
() override
ParticleSystemGroup
inline
virtual
localTransformations
ParticleSystemGroup
private
parentEntity
ParticleSystemGroup
private
ParticleSystemGroup
(const string &id, bool autoEmit, bool contributesShadows, bool receivesShadows, const vector< ParticleSystemEntity * > &particleSystems)
ParticleSystemGroup
particleSystems
ParticleSystemGroup
private
pickable
ParticleSystemGroup
private
pivot
Transformations
private
receivesShadows
ParticleSystemGroup
private
removeRotation
(const int idx) override
ParticleSystemGroup
inline
virtual
RenderPass
enum name
Entity
renderPass
ParticleSystemGroup
private
RENDERPASS_ALL
Entity
static
RENDERPASS_MAX
Entity
static
RENDERPASS_NOFRUSTUMCULLING
enum value
Entity
RENDERPASS_NONE
enum value
Entity
RENDERPASS_POST_POSTPROCESSING
enum value
Entity
RENDERPASS_SKY
enum value
Entity
RENDERPASS_STANDARD
enum value
Entity
RENDERPASS_TERRAIN
enum value
Entity
RENDERPASS_WATER
enum value
Entity
rotations
Transformations
private
rotationsQuaternion
Transformations
private
scale
Transformations
private
setAutoEmit
(bool autoEmit) override
ParticleSystemGroup
virtual
setContributesShadows
(bool contributesShadows) override
ParticleSystemGroup
inline
virtual
setEffectColorAdd
(const Color4 &effectColorAdd) override
ParticleSystemGroup
inline
virtual
setEffectColorMul
(const Color4 &effectColorMul) override
ParticleSystemGroup
inline
virtual
setEnabled
(bool enabled) override
ParticleSystemGroup
virtual
setEngine
(Engine *engine) override
ParticleSystemGroup
virtual
setFrustumCulling
(bool frustumCulling) override
ParticleSystemGroup
virtual
setLocalTransformations
(const Transformations &transformations) override
ParticleSystemGroup
inline
virtual
setParentEntity
(Entity *entity) override
ParticleSystemGroup
inline
private
virtual
setPickable
(bool pickable) override
ParticleSystemGroup
inline
virtual
setPivot
(const Vector3 &pivot) override
ParticleSystemGroup
inline
virtual
setReceivesShadows
(bool receivesShadows) override
ParticleSystemGroup
inline
virtual
setRenderer
(Renderer *renderer) override
ParticleSystemGroup
virtual
setRenderPass
(RenderPass renderPass) override
ParticleSystemGroup
inline
virtual
setRotationAngle
(const int idx, const float angle) override
ParticleSystemGroup
inline
virtual
setRotationAxis
(const int idx, const Vector3 &axis) override
ParticleSystemGroup
inline
virtual
setScale
(const Vector3 &scale) override
ParticleSystemGroup
inline
virtual
setTranslation
(const Vector3 &translation) override
ParticleSystemGroup
inline
virtual
Transformations
()
Transformations
transformationsMatrix
Transformations
private
translation
Transformations
private
update
() override
ParticleSystemGroup
virtual
updateParticles
() override
ParticleSystemGroup
virtual
~Entity
()
Entity
inline
virtual
~ParticleSystemEntity
()
ParticleSystemEntity
inline
virtual
~ParticleSystemGroup
()
ParticleSystemGroup
~Transformations
()
Transformations
virtual
Generated by
1.9.3