Prototype bounding box particle emitter definition.
Prototype circle particle emitter plane velocity definition.
Prototype circle particle emitter definition.
Prototype particle system emitter type enum.
Prototype object particle system definition.
Prototype point particle emitter definition.
Prototype point particle system definition.
void setMaxPoints(int maxPoints)
Set max points.
void setTextureVerticalSprites(int textureVerticalSprites)
Set texture vertical number of sprites.
void setTextureSpritesFPS(float textureSpritesFPS)
Set texture sprites frames per second.
~PrototypeParticleSystem_PointParticleSystem()
Public destructor.
void setTextureHorizontalSprites(int textureHorizontalSprites)
Set texture horizontal number of sprites.
void setPointSize(float pointSize)
Set point size.
void setTextureFileName(const string &textureFileName, const string &transparencyTextureFileName=string())
Set texture file name with optional transparency texture.
PrototypeParticleSystem_PointParticleSystem()
Public constructor.
Prototype sphere particle emitter definition.
Prototype particle system type enum.
Prototype particle system definition.