void setColorAdd(const Color4 &colorAdd)
Set color add.
void setFileNames(const vector< string > &fileNames)
Set file names.
const vector< Model * > & getModels()
vector< string > fileNames
void setModels(const vector< Model * > &models)
Set model.
void setColorMul(const Color4 &colorMul)
Set color mul.
PrototypeImposterLOD(const vector< string > &fileNames, const vector< Model * > &models, float minDistance)
Public constructor.
const Color4 & getColorAdd() const
void setMinDistance(float minDistance)
Set min distance.
const vector< string > & getFileNames()
const Color4 & getColorMul() const
float getMinDistance() const