TDME2 1.9.121
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#include <array>
#include <string>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/fwd-tdme.h>
#include <tdme/engine/model/fwd-tdme.h>
#include <tdme/engine/model/Color4.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/primitives/fwd-tdme.h>
#include <tdme/engine/subsystems/renderer/fwd-tdme.h>
#include <tdme/engine/Camera.h>
#include <tdme/engine/Entity.h>
#include <tdme/engine/EntityShaderParameters.h>
#include <tdme/engine/LODObject3D.h>
#include <tdme/engine/Object3D.h>
#include <tdme/engine/Rotation.h>
#include <tdme/engine/Transformations.h>
#include <tdme/math/fwd-tdme.h>
Go to the source code of this file.
Classes | |
class | Object3DRenderGroup |
Object 3D render group for static objects that might be animated by shaders. More... | |