TDME2 1.9.121
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#include <tdme/engine/model/Model.h>
#include <map>
#include <string>
#include <tdme/tdme.h>
#include <tdme/engine/model/Animation.h>
#include <tdme/engine/model/AnimationSetup.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/RotationOrder.h>
#include <tdme/engine/model/ShaderModel.h>
#include <tdme/engine/model/UpVector.h>
#include <tdme/engine/primitives/BoundingBox.h>
#include <tdme/engine/subsystems/rendering/Object3DModelInternal.h>
#include <tdme/engine/ModelUtilities.h>
#include <tdme/engine/Object3DModel.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/os/threading/AtomicOperations.h>