TDME2 1.9.121
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#include <tdme/utilities/ModelTools.h>
#include <array>
#include <map>
#include <string>
#include <unordered_set>
#include <vector>
#include <tdme/tdme.h>
#include <tdme/engine/fileio/textures/Texture.h>
#include <tdme/engine/fileio/ProgressCallback.h>
#include <tdme/engine/model/Animation.h>
#include <tdme/engine/model/AnimationSetup.h>
#include <tdme/engine/model/Face.h>
#include <tdme/engine/model/FacesEntity.h>
#include <tdme/engine/model/Joint.h>
#include <tdme/engine/model/JointWeight.h>
#include <tdme/engine/model/Material.h>
#include <tdme/engine/model/Model.h>
#include <tdme/engine/model/Node.h>
#include <tdme/engine/model/Skinning.h>
#include <tdme/engine/model/SpecularMaterialProperties.h>
#include <tdme/engine/model/TextureCoordinate.h>
#include <tdme/engine/model/UpVector.h>
#include <tdme/engine/primitives/BoundingBox.h>
#include <tdme/engine/scene/SceneEntity.h>
#include <tdme/engine/Transformations.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/math/Vector2.h>
#include <tdme/math/Vector3.h>
#include <tdme/utilities/ByteBuffer.h>
#include <tdme/utilities/Console.h>
#include <tdme/utilities/StringTools.h>
Go to the source code of this file.
Macros | |
#define | ATLAS_TEXTURE_SIZE 512 |
#define | ATLAS_TEXTURE_BORDER 32 |
#define ATLAS_TEXTURE_BORDER 32 |
#define ATLAS_TEXTURE_SIZE 512 |