32GUIFrameBufferNode::GUIFrameBufferNode(
40 const string& backgroundImage,
42 const GUIColor& backgroundImageEffectColorMul,
43 const GUIColor& backgroundImageEffectColorAdd,
67 backgroundImageScale9Grid,
68 backgroundImageEffectColorMul,
69 backgroundImageEffectColorAdd,
74 requestedDimensionConstraints,
90 return "frame-buffer";
int32_t getColorBufferTextureId()
FrameBuffer * getFrameBuffer()
const string getNodeType() override
void dispose() override
Dispose node.
void setFrameBuffer(FrameBuffer *frameBuffer)
Set frame buffer.
FrameBuffer * frameBuffer
GUI element node conditions.
GUI node requested constraints requested constraints type enum.
GUI parent node base class thats supporting child nodes.
GUI screen node that represents a screen that can be rendered via GUI system.
void dispose() override
Dispose node.
GUI node clipping entity.
GUI node computed constraints.
GUI node requested constraints entity.
GUI node scale 9 grid entity.