TDME2 1.9.121
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This is the complete list of members for Vector4, including all inherited members.
add(const Vector4 &v) | Vector4 | inline |
clone() const | Vector4 | inline |
data | Vector4 | private |
equals(const Vector4 &v) const | Vector4 | inline |
equals(const Vector4 &v, float tolerance) const | Vector4 | inline |
getArray() const | Vector4 | inline |
getW() const | Vector4 | inline |
getX() const | Vector4 | inline |
getY() const | Vector4 | inline |
getZ() const | Vector4 | inline |
Matrix4x4 | Vector4 | friend |
operator!=(const Vector4 &v) const | Vector4 | inline |
operator*(const float f) const | Vector4 | inline |
operator*(const Vector4 &v) const | Vector4 | inline |
operator*=(Vector4 &v) | Vector4 | inline |
operator*=(const float f) | Vector4 | inline |
operator+(const Vector4 &v) const | Vector4 | inline |
operator+=(const Vector4 &v) | Vector4 | inline |
operator-(const Vector4 &v) const | Vector4 | inline |
operator-=(Vector4 &v) | Vector4 | inline |
operator/(const float f) const | Vector4 | inline |
operator/(const Vector4 &v) const | Vector4 | inline |
operator/=(Vector4 &v) | Vector4 | inline |
operator/=(const float f) | Vector4 | inline |
operator==(const Vector4 &v) const | Vector4 | inline |
operator[](int i) | Vector4 | inline |
operator[](int i) const | Vector4 | inline |
scale(float scale) | Vector4 | inline |
scale(const Vector4 &scale) | Vector4 | inline |
set(float x, float y, float z, float w) | Vector4 | inline |
set(const array< float, 4 > &v) | Vector4 | inline |
set(const Vector4 &v) | Vector4 | inline |
set(const Vector3 &v, float w) | Vector4 | inline |
setW(float w) | Vector4 | inline |
setX(float x) | Vector4 | inline |
setY(float y) | Vector4 | inline |
setZ(float z) | Vector4 | inline |
sub(const Vector4 &v) | Vector4 | inline |
Vector3 | Vector4 | friend |
Vector4() | Vector4 | inline |
Vector4(const Vector4 &v) | Vector4 | inline |
Vector4(const Vector3 &v, float w) | Vector4 | inline |
Vector4(float x, float y, float z, float w) | Vector4 | inline |
Vector4(const array< float, 4 > &v) | Vector4 | inline |