TDME2 1.9.121
Matrix2D3x3 Member List

This is the complete list of members for Matrix2D3x3, including all inherited members.

clone() constMatrix2D3x3inline
dataMatrix2D3x3private
equals(const Matrix2D3x3 &m) constMatrix2D3x3inline
getArray() constMatrix2D3x3inline
identity()Matrix2D3x3inline
interpolateLinear(const Matrix2D3x3 &m1, const Matrix2D3x3 &m2, float t)Matrix2D3x3inlinestatic
Matrix2D3x3()Matrix2D3x3inline
Matrix2D3x3(const array< float, 9 > &m)Matrix2D3x3inline
Matrix2D3x3(const Matrix2D3x3 &matrix)Matrix2D3x3inline
Matrix2D3x3(float r0c0, float r1c0, float r2c0, float r0c1, float r1c1, float r2c1, float r0c2, float r1c2, float r2c2)Matrix2D3x3inline
multiply(const Matrix2D3x3 &m)Matrix2D3x3inline
multiply(const Vector2 &v) constMatrix2D3x3inline
operator!=(const Matrix2D3x3 &m) constMatrix2D3x3inline
operator*(const float f) constMatrix2D3x3inline
operator*(const Matrix2D3x3 &m) constMatrix2D3x3inline
operator*(const Vector2 &v) constMatrix2D3x3inline
operator*=(const Matrix2D3x3 &m)Matrix2D3x3inline
operator==(const Matrix2D3x3 &m) constMatrix2D3x3inline
operator[](int i)Matrix2D3x3inline
operator[](int i) constMatrix2D3x3inline
rotate(float angle)Matrix2D3x3inline
rotateAroundPoint(const Vector2 &point, float angle)Matrix2D3x3inlinestatic
rotateAroundTextureCenter(float angle)Matrix2D3x3inlinestatic
scale(float s)Matrix2D3x3inline
scale(const Vector2 &v)Matrix2D3x3inline
set(float r0c0, float r1c0, float r2c0, float r0c1, float r1c1, float r2c1, float r0c2, float r1c2, float r2c2)Matrix2D3x3inline
set(const array< float, 9 > &m)Matrix2D3x3inline
set(const Matrix2D3x3 &m)Matrix2D3x3inline
translate(const Vector2 &v)Matrix2D3x3inline