TDME2 1.9.121
GUIShader Member List

This is the complete list of members for GUIShader, including all inherited members.

bindTexture(int32_t textureId)GUIShader
fragmentShaderIdGUIShaderprivate
GUIShader(Renderer *renderer)GUIShader
initialize()GUIShader
initializedGUIShaderprivate
isInitialized()GUIShader
isRunningGUIShaderprivate
programIdGUIShaderprivate
rendererGUIShaderprivate
setGradient(int count, array< GUIColor, 10 > &colors, array< float, 10 > &colorStarts, float rotationAngle)GUIShader
uniformDiffuseTextureAvailableGUIShaderprivate
uniformDiffuseTextureUnitGUIShaderprivate
uniformEffectColorAddGUIShaderprivate
uniformEffectColorMulGUIShaderprivate
uniformGradientAvailableGUIShaderprivate
uniformGradientColorCountGUIShaderprivate
uniformGradientColorsGUIShaderprivate
uniformGradientColorStartsGUIShaderprivate
uniformInverseGradientTextureMatrixGUIShaderprivate
uniformMaskMaxValueGUIShaderprivate
uniformMaskTextureAvailableGUIShaderprivate
uniformMaskTextureUnitGUIShaderprivate
uniformTextureMatrixGUIShaderprivate
unsetGradient()GUIShader
unUseProgram()GUIShader
updateEffect()GUIShader
updateTextureMatrix()GUIShader
useProgram()GUIShader
vertexShaderIdGUIShaderprivate