TDME2 1.9.121
GUIRenderer Member List

This is the complete list of members for GUIRenderer, including all inherited members.

addQuad(float x1, float y1, float colorR1, float colorG1, float colorB1, float colorA1, float tu1, float tv1, float x2, float y2, float colorR2, float colorG2, float colorB2, float colorA2, float tu2, float tv2, float x3, float y3, float colorR3, float colorG3, float colorB3, float colorA3, float tu3, float tv3, float x4, float y4, float colorR4, float colorG4, float colorB4, float colorA4, float tu4, float tv4)GUIRenderer
bindMask(int32_t textureId)GUIRenderer
bindTexture(int32_t textureId)GUIRenderer
dispose()GUIRenderer
doneRendering()GUIRenderer
doneScreen()GUIRenderer
effectColorAddGUIRendererprivate
effectColorAddFinalGUIRendererprivate
effectColorMulGUIRendererprivate
effectColorMulFinalGUIRendererprivate
fbColorsGUIRendererprivate
fbColorsByteBufferGUIRendererprivate
fbTextureCoordinatesGUIRendererprivate
fbTextureCoordinatesByteBufferGUIRendererprivate
fbVerticesGUIRendererprivate
fbVerticesByteBufferGUIRendererprivate
fontColorGUIRendererprivate
getGUI()GUIRendererinline
getGUIEffectColorAdd()GUIRendererinline
getGUIEffectColorMul()GUIRendererinline
getGUIEffectOffsetX()GUIRendererinline
getGUIEffectOffsetY()GUIRendererinline
getRenderAreaBottom()GUIRendererinline
getRenderAreaLeft()GUIRendererinline
getRenderAreaRight()GUIRendererinline
getRenderAreaTop()GUIRendererinline
getRenderOffsetX()GUIRendererinline
getRenderOffsetY()GUIRendererinline
getScreenNode()GUIRendererinline
guiGUIRendererprivate
guiEffectColorAddGUIRendererprivate
guiEffectColorMulGUIRendererprivate
guiEffectOffsetXGUIRendererprivate
guiEffectOffsetYGUIRendererprivate
GUIRenderer(Renderer *renderer)GUIRenderer
initialize()GUIRenderer
initRendering()GUIRenderer
initScreen(GUIScreenNode *screenNode)GUIRenderer
isQuadVisible(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4)GUIRendererinline
popEffects()GUIRendererinline
pushEffects(const vector< GUIEffect * > &effects)GUIRendererinline
QUAD_COUNTGUIRendererprivatestatic
quadCountGUIRendererprivate
render()GUIRenderer
renderAreaBottomGUIRendererprivate
renderAreaLeftGUIRendererprivate
renderAreaRightGUIRendererprivate
renderAreaTopGUIRendererprivate
rendererGUIRendererprivate
renderOffsetXGUIRendererprivate
renderOffsetYGUIRendererprivate
sbIndicesByteBufferGUIRendererprivate
SCREEN_BOTTOMGUIRendererstatic
SCREEN_LEFTGUIRendererstatic
SCREEN_RIGHTGUIRendererstatic
SCREEN_TOPGUIRendererstatic
screenNodeGUIRendererprivate
setEffectColorAdd(const GUIColor &color)GUIRendererinline
setEffectColorMul(const GUIColor &color)GUIRendererinline
setFontColor(const GUIColor &color)GUIRendererinline
setGradient(int count, array< GUIColor, 10 > &colors, array< float, 10 > &colorStarts, float rotationAngle)GUIRenderer
setGUI(GUI *gui)GUIRendererinline
setGUIEffectColorAdd(const GUIColor &color)GUIRendererinline
setGUIEffectColorMul(const GUIColor &color)GUIRendererinline
setGUIEffectOffsetX(float guiEffectOffsetX)GUIRenderer
setGUIEffectOffsetY(float guiEffectOffsetY)GUIRenderer
setMaskMaxValue(float maskMaxValue)GUIRenderer
setRenderAreaBottom(float renderAreaBottom)GUIRendererinline
setRenderAreaLeft(float renderAreaLeft)GUIRendererinline
setRenderAreaRight(float renderAreaRight)GUIRendererinline
setRenderAreaTop(float renderAreaTop)GUIRendererinline
setRenderOffsetX(float renderOffsetX)GUIRendererinline
setRenderOffsetY(float renderOffsetY)GUIRendererinline
setSubRenderAreaBottom(float renderAreaBottom)GUIRendererinline
setSubRenderAreaLeft(float renderAreaLeft)GUIRendererinline
setSubRenderAreaRight(float renderAreaRight)GUIRendererinline
setSubRenderAreaTop(float renderAreaTop)GUIRendererinline
setTexureMatrix(const Matrix2D3x3 &textureMatrix)GUIRenderer
stackedEffectsGUIRendererprivate
unsetGradient()GUIRenderer
vboIdsGUIRendererprivate
~GUIRenderer()GUIRenderer