TDME2 1.9.121
|
#include <tdme/engine/primitives/ConvexMesh.h>
#include <algorithm>
#include <array>
#include <map>
#include <unordered_set>
#include <vector>
#include <ext/reactphysics3d/src/collision/shapes/ConvexMeshShape.h>
#include <tdme/tdme.h>
#include <tdme/engine/primitives/BoundingVolume.h>
#include <tdme/engine/primitives/LineSegment.h>
#include <tdme/engine/primitives/Triangle.h>
#include <tdme/engine/Object3DModel.h>
#include <tdme/engine/Transformations.h>
#include <tdme/math/Math.h>
#include <tdme/math/Matrix4x4.h>
#include <tdme/math/Vector3.h>
#include <tdme/utilities/ByteBuffer.h>
#include <tdme/utilities/Float.h>
#include <tdme/utilities/FloatBuffer.h>
#include <tdme/utilities/IntBuffer.h>
#include <tdme/utilities/ModelTools.h>