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andreas_drewke @andreas_drewke
Andreas Drewke  @andreas_drewke
#TDME2 on #NetBSD <3 <3 <3 BTW: Hardware accelerated OpenGL works out of the box. Nice. https://t.co/0ftcmWpLSQ 
Andreas Drewke  @andreas_drewke
I have just ported #tdme2 to #Microsoft Compiler (#MSC) to be able to include #FBXSDK for TDME2 Windows builds. BTW… https://t.co/NbRL44IHN3